While not necessarily a widely known title (which had pretty much zero marketing as far as I can tell), this game was apparently created in a “distributed” fashion by “16 companies consisting of 236 people in 17 unique locations in 14 different countries” (a little fact found on Wikipedia). Anyway, that game is the survival horror title “Cursed Mountain.” And, in contradiction to what I said earlier about distinguishing smaller unknown games and larger triple-A titles, determining what category “Cursed Mountain” actually falls into is probably impossible. So, after a little high-class hiatus, I’ve returned home to the slums (whew!), and I’m back with a relatively new (only a little old) title from 2009 originally released on the Wii (the only modern console I don’t own and am not interested in owning) but then later ported to the PC (yeah, you heard me correctly) in 2010 by the publisher Deep Silver Vienna (who was shuttered about two weeks later, apparently). You know, gutter dwellers, like you and I. This blog is dedicated to small, crappy games that only small, crappy people like. While I liked them both personally, this blog space isn’t really meant to discuss big ticket games like those. For example, most recently, I got wrapped up in finishing “Deus Ex: Human Revolution” (a very “adult” game by my estimation, considering the rather complex characters and “gray morality” narrative) and “Red Faction: Armageddon,” (substandard by most critical accounts since it abandoned the open-world roots of its predecessor “Red Faction: Guerilla”). Not true! If I disappear from this space for a while, it is usually because I am embroiled in playing some triple-A titles that I’ll never write about or that will never appear here. Sometimes it may seem like I’ve abandoned this blog. Land of the Dead: Road to Fiddler's Green.
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